My favorite part of the process, I've moved through almost every medium of animation throughout my career: 3D, 2D, digital, and hand-drawn. My mainstay animation platforms are After Effects, Moho 12, Cinema 4d, Flash/Animate CC, and pretty much anything else that has a timeline -even Photoshop. In character animation my goal is a believable, lifelike performance that the audience can empathize with. In motion graphics my goal is to take otherwise dull material and create a entertaining experience that keeps the audience engaged and intrigued while highlighting the key points of the narration.